Isolation Game Update
Update on my newest project, Isolation (name unset)
I’ve spent the last two years mastering Unreal Engine, creating and releasing two indie games. Now, I share my journey — the highs, the lows, and everything in between — as I chase the dream of building worlds of my own.
This is my open diary of indie game development — honest insights, behind-the-scenes, and the real work behind creating memorable gameplay.
Read missionTwo released indie titles made in UE5 with emphasis on atmosphere and polish.
Behind-the-scenes posts, dev notes, and technical breakdowns.
C++, Blueprints, level sequencer, audio design, and optimization.
This channel is my open diary of indie game development. You’ll find honest insights, behind-the-scenes looks at mechanics, and the real challenges and triumphs of an indie dev. My mission is to entertain, inspire, and grow a community of people who love games as much as I do.
The bigger picture: launch Ghostlab Studios and keep making meaningful games.
Catch up on devlogs, updates, and behind-the-scenes stories.
Founder of Rags Dev Realm. Passionate about indie game development, programming, and creating immersive experiences. Responsible for all programming, design, and storytelling in the studio.
Soon to be Co-Founder of Ghostlab Studios, Goatzy Games, is really passionate about indie game development, who enjoys challenges that come in the way, like annoying bugs and also new and exciting projects. His own portfolio is at goatzy.games, where he regularly uploads his latest projects.
A creative artist, passionate writer and digital illustrator of character design.
Her portfolio is at vgen.co
Subscribe for updates, devlogs, and early builds.